Showing posts with label retro. Show all posts
Showing posts with label retro. Show all posts

Tuesday, July 23, 2013

Illustration Friday - Robot

My original, finished robot pattern
It's been a while since I've submitted anything for the Illustration Friday weekly challenge, but when I saw that this week's challenge was "Robot," I couldn't resist.  Coincidentally, I was working on an update of a robot pattern that I had originally designed for my Spoonflower shop. My aim was to create a fabric design with some kid-friendly, retro-looking robots.

My original pattern featured 5 different robots (plus one that was repeated within the basic repeat module). Below, is the sketch for their original design. To the right, is the finished color pattern showing how it repeats. To the finished version, I added some textures in Photoshop to help give the image the feel of vintage cloth.

If you scroll down to the bottom, you can see my updated version that uses the original robots, plus a couple of new ones.


The original sketch for my robot pattern

A test, using the sketch, to see how the pattern lined up when repeated

For the updated version, I added two more robots, and lots of little gears to fill in blank spaces. I also changed the color scheme.

My recent updated robot pattern where I added two new robots and lots of gears

A sheet showing how the new pattern repeats

Thursday, January 20, 2011

Illustration Friday - Chicken


When I first saw the word for this week's 'Illustration Friday' challenge, which this week is "Chicken," I wasn't sure of what I wanted to do. All I knew was that I wanted to do something somewhat retro looking. My first sketch showed a chick with a worm in its mouth being chased by a mother hen while another chick comes running in from the side. For some reason I couldn't get the sketch to look the way I imagined it in my head, so I tried again. This time I decided to eliminate one of the chicks from the foreground and to have the hen and chick pursuing the worm (which I decided to turn into a caterpillar). By doing this, it allowed me to make the hen and caterpillar larger and therefore give me some space to show a facial expression on the caterpillar.

First Sketch

Revised Sketch




After I was happy with the sketch, I placed it into a new Adobe Illustrator file where I started to draw the basic color shapes (I could have done this in Painter, which I used for doing the sketch, but I don't like Painter's shape tool as well as I like Illustrator's).

To the left is the image after I traced the basic shapes in Illustrator. From here, I exported the file as a Photoshop file where I used a Mister Retro filter on the shapes to give them the appearance of a vintage print.  With Mister Retro you can make it look like the ink has been scuffed or even out of register.  You can also add halftone dots.

Once I finished adding the Mister Retro filter, I reopened the file in Painter where I used some of Painter's brushes to add in detail. If I knew more about Photoshop's brushes I could have finished the image in Photoshop, but I find Painter's brushes unbeatable when it comes to imitating chalks, pastels, conte crayon, watercolor and leaky pens.

To the right is the image after I started adding some details in Painter.

At this point, I was pretty happy with the image and could have called it quits, but then another idea struck me. While working on this image I had come across an old card game from my childhood. It was a card game based on the Rocky and Bullwinkle cartoon show. I have always loved the graphics on card games from the 1960s so I decided to try and make my image look like a vintage children's playing card. That was my first idea anyway.  As I continued to work on the image, I began to think that it might be even better if I tried to duplicate the look of an old card game box.

Here is the original box from the Bullwinkle card game.  I scanned this box and then removed the illustration in Photoshop so that I would have a blank background to work with.

Image with the layer mode set to Darken
I pasted my image of the chicken over the blank box and scaled it to fit. I changed the layer mode to darken, which made the image somewhat transparent allowing the textures from the box to show through. But because this also made the colors too dark, I decided to duplicate the chicken layer and to place the new layer under this original layer.  I changed the layer mode on the new layer to screen.  This caused the colors on this layer to brighten almost to the point of looking washed out, but when viewed through the layer above it, it made the colors look just right. 
Image with layer mode set to Screen and the above Darken layer turned off


Image with both the Darken layer and the Screen layer visible


The last step was adding in the text.  I decided to call my fictional game "Who's Got the Worm?" because that sounded to me like the name of a children's card game. After trying a few fonts, I ended up using one called Saddlebag.  I played around with distorting it a bit, being careful not to make it look like a computer distortion (I wanted this to look vintage after all).  Once I got the letters to look the way that I wanted, I duplicated the text layer.  With the lower of the two text layers, I rasterized the type, selected it and then expanded the selection by 20 pixels.  Then I added a red stroke to the outside edge of the selection.  By expanding the selection it gave the stroke some distance from the original text on the layer above, so it looked like an outline that was drawn around, but not touching the original lettering.  I then ran the text through a Mister Retro filter to give it the scuffed, vintage printed look that I had given the illustration and then lowered the opacity a bit so that some of the texture of the box showed through.

Sunday, September 05, 2010

Illustration Friday - Dessert


I had a hard time deciding what to do for this week's 'Illustration Friday' word which is "Dessert." At the time I received the email containing this week's word, I was thinking about doing some drawings of funny monsters, so at first I thought I would do a monster having dessert, but I just couldn't picture in my mind how it would look. Then I began to think about doing something different - I began to think about a little boy sitting at a large table, peaking over the edge of the table, mesmerized by a large cake. As I began to draw this idea, I started getting frustrated when I couldn't get my drawing to match the picture I imagined in my head. But as I was drawing, I came up with another idea. I began to think about the times when I was a kid (and even still as an adult) when my favorite part of going out to eat was checking out all of the desserts in the display cases. I decided to keep the little boy, but this time I would have him staring at a whole bunch of desserts in a restaurant or bakery display case. This would give me the chance to draw lots of yummy desserts, which I felt would make for a more interesting and colorful image.

Above is my first sketch of the little boy at the table and to the right is the second sketch I came up with, which is what I based the finished piece on.

I created this image entirely in Corel Painter 11. I used a light beige colored canvas to give the image a sort of warm, vintage feel. I painted the image using Painter's watercolor brushes, and added some texture and detail using the gouache, chalk and leaky pen brushes.